This project was carried out during a 2-day Game Jam at a charitable event called the BDE Event. I was able to participate in this Game Jam with one artist and three game designers.
Walkthrough
Experience
This project allowed me to learn how to prioritize tasks, to focus on the essentials. But above all, it taught me to work under pressure while maintaining my calm and composure. I also learned how to kill features and to work effectively in collaboration with artists.